Major AI overhaul
Latest update changes the way the AI behaves to have a more interesting combat.
Enemies now will patrol over the terrain. Enemies won't chase you as soon as you are on the screen, they have to actually face you and see you. Unaware enemies can be killed faster. This gives you the option to do some sort of stealth, because you can also now see over the screen borders some sort of warning of proximity:
You can, of course, use more extreme methods but we think the more real the enemies feel, the better the inmersion.
With this AI overhaul we also feature new GFX for the main enemies.
Full change log:
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improved AI for patrolling
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added screen warning for nearby smarties
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smarties can now drop weapons
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new smarties gfx
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ragdoll for player is now affected by bullets and other player movements
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fullscreen and antialiasing options are now properly saved
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collision fixes
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spine can now be set to be removed after playing animation
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added watch tower
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slow motion tweaks
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triggers can now trigger inactive triggers
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improved clouds fx
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objetives are now added as question marks ? and ! for action needed
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added idle mode for player (for holstering a gun)
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enemy drone fixes
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fita is now more pretty
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robot companion shooting fixes
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npc and crates can now be punched
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fixed bullet origin bug
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added item stat for TIER levels
Update is now live.
Files
PROTOCOL 11 (ex SUPER Cute Alien)
A sci-fi adventure about friendship, love and what it means to be human.
Status | In development |
Author | SETENTIA Studios |
Genre | Platformer, Fighting |
Tags | Action-Adventure, Cute, Gore, Singleplayer, Survival Horror, Twin Stick Shooter |
Languages | English |
Accessibility | Subtitles, Interactive tutorial |
More posts
- PROTOCOL 11: Episode 1 is releasing on February 23!Jan 30, 2023
- Unity free Tech Demo released!May 14, 2021
- Steam keys are now available!May 14, 2021
- Unity Tech Demo coming soon - Early supporter rewards!May 13, 2021
- Unity Port ProgressFeb 02, 2021
- Adopting Unity Technologies + ROADMAP!Sep 16, 2020
- Coop Campaign now availableMay 08, 2020
- Getting ready for Steam + ProgressApr 01, 2020
- Prologue beta is ready!Dec 17, 2019
- Updated characters, rideable monsters, weapon Skins and more!Oct 23, 2019
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